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Silver Explorer - Asset and Research

Lead Artist on a VR serious game developed at CRVM for ISM (Marseille).
I worked on character, environment and interactive object research for Silver Explorer, a bike-associated VR experience designed to stimulate seniors’ physical and cognitive abilities.

This project allowed me to work hands-on with VR-specific constraints such as optimization, visual readability, performance, user comfort and motion sickness prevention in Unity.

Temple Assets

Temple Assets

Temple research

Temple research

Unity Building scene

Unity Building scene

Character Research

Character Research

Character 3D

Character 3D