I’m excited to showcase various aspects of my work for "The Hunt," a game prototype developed over roughly a year with three classmates. This collection includes 3D assets, detailed foliage design, architectural texturing, and vistas of the game level. I crafted and textured each asset to ensure a cohesive and immersive environment.
This comprehensive work is part of my two-year dedication during my master's degree, focusing on enhancing the visual depth and quality of the game world in Unreal Engine.
(The models of the walls has been done by https://www.artstation.com/sennzey )